Skip to content
Tools / AudioCraft
Audio and music Open weights Local

AudioCraft

Best for prototype music and sound effects, non-commercial.

Meta's research library bundling MusicGen for text-to-music, AudioGen for text-to-sound-effects, plus EnCodec, MAGNeT and related models. A solo maker can prompt background music by mood and tempo or generate ambient beds and one-shot effects locally with a pip install. The catch for game work is licensing: the code is MIT but every released checkpoint is CC BY-NC 4.0, so the models are for prototyping and placeholder audio, not for shipping in a paid game.

0props 0 comments
AudioCraft
Picture screenshot of facebookresearch.github.io/audiocraft.
Games made with it

No Builder Notes name it yet.

Comments 0

Say what you used. No tool-shaming, no scores, no drive-bys.
Used this on a game? Say how it went. The people who make it read here.
Comments and props are for members. Joining takes a minute and costs nothing.